Fundamental Research and Theory in Immersive Learning

31 Items

All Items

  • Work-in-Progress—VR-Enabled Pedagogy in a First-Year Seminar

    Qianou Ma, Lauren Herckis
    411-413
    DOI: https://doi.org/10.56198/
  • Work-In-Progress—Teaching Invisible Phenomena and Virtual Experiments: Immersion or Augmentation?

    Marie-Luce Bourguet, Maria Romero- -Gonzalez
    394-396
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—Photogrammetry within Virtual Reality

    Abel A. Fernandez, Sabrina Rodriguez Mora, Ryan A. Damerell
    397-398
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—Motivation in Virtual Reality Chinese Language Learning in the Context of COVID-19

    Grace Chih-Nuo Chao, Morris Siu-Yung Jong, Eric Tsun-Hin Luk
    388-390
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—LIVE: Model for Learning in Interactive and Immersive Virtual Environments

    Brad Thompson
    408-410
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—Is Virtual Reality Simulation Ineffective for Skill Acquisition Training?

    Museok Jeong, Sungmin Lim, Taehyeong Lim, Jeeheon Ryu
    391-393
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—Immersing E-facilitators in Training: The Perspective of Project FAVILLE - Facilitators of Virtual Learning

    Susanne Lattke, Leonel Morgado, Ana Paula Afonso, Filipe Penicheiro, Lina Morgado, José António Moreira
    405-407
    DOI: https://doi.org/10.56198/
  • Work-In-Progress—An Intelligent Immersive Learning System Using AI, XR and Robots

    Louis Nisiotis, Lyuba Alboul
    399-401
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—A Serious Game for Social Distancing Awareness

    Jennifer Betzabe Samaniego- -Franco, Dunia Inés Jara- -Roa, Enrique Alejandro Fuertes- -Cevallos
    402-404
    DOI: https://doi.org/10.56198/
  • Work-in-Progress—360-Degree Immersive Storytelling Video to Create Empathetic Response

    Matthew Hollick, Christian Acheampong, Mahdi Ahmed, Daphne Economou, Jeffrey Ferguson
    385-387
    DOI: https://doi.org/10.56198/
  • VERITAS: Mind-Mapping in Virtual Reality

    Robert Sims, Abhijit Karnik
    250-257
    DOI: https://doi.org/10.56198/
  • Towards an Immersive Learning Knowledge Tree - a Conceptual Framework for Mapping Knowledge and Tools in the Field

    Dennis Beck, Christian Gütl, Scott Warren, Leonel Morgado, Andreas Dengel, Jonathon Richter, Mark Lee, Minjuan Wang
    349-356
    DOI: https://doi.org/10.56198/
  • Toward A User-Centred Design Approach for AR Technologies in Online Higher Education

    Mitchell Peters, Laura Calvet Linan, Laura Porta Simo, Pierre Bourdin Kreitz, Antoni Marin Amatller
    334-341
    DOI: https://doi.org/10.56198/
  • The Impact of Virtual Reality, Augmented Reality, and Interactive Whiteboards on the Attention Management in Secondary School STEM Teaching

    Maria Erofeeva, Nils Oliver Klowait
    371-375
    DOI: https://doi.org/10.56198/
  • The Effect of Spatial Design on User Memory Performance Using the Method of Loci in VR

    Pierre-Francois Gerard, Frederic Fol Leymarie, William Latham
    320-327
    DOI: https://doi.org/10.56198/
  • Space, a Central Frontier—The Role of Spatial Abilities When Learning the Structure of 3D AR Objects

    Jule M. Krüger, Daniel Bodemer
    258-265
    DOI: https://doi.org/10.56198/
  • Narrative-Driven Immersion and Students’ Perceptions in an Online Software Programming Course

    Mario Madureira Fontes, Ceres Morais, Leonel Morgado, Daniela Pedrosa, Aline Costa, Tânia Araújo, Jose Cravino
    297-303
    DOI: https://doi.org/10.56198/
  • Mobile Augmented Reality Applications in Teaching: A Proposed Technology Acceptance Model

    George Koutromanos, Tassos A. Mikropoulos
    273-280
    DOI: https://doi.org/10.56198/
  • METAL: Explorations into Sharing 3D Educational Content across Augmented Reality Headsets and Light Field Displays

    Mengya Zheng, Xingyu Pan, Xuanhui Xu, Abraham G. Campbell
    328-333
    DOI: https://doi.org/10.56198/
  • Measuring and Comparing QoE of Hybrid VR Applications under Increased Network Load

    Ioannis Doumanis, Daphne Economou, Lemonia Argyriou
    342-348
    DOI: https://doi.org/10.56198/
  • Logibot: Investigating Engagement and Development of Computational Thinking Through Virtual Reality

    Robert Sims, Nathan Rutherford, Thomas Smith, Prashanthy Sukumaran, Abhijit Karnik, Nikola Yotov
    362-366
    DOI: https://doi.org/10.56198/
  • Integrating a Teaching Concept for the Use of Virtual Reality in University Teaching

    Adrian Henrich, Tobias Schultze, Oliver Riedel, Anette Weisbecker
    281-288
    DOI: https://doi.org/10.56198/
  • Influence of HMD Type and Spatial Ability on Experiences and Learning in Place-based Education

    Pejman Sajjadi, Peter La Femina, Jiayan Zhao, Alexander Klippel, Jan Oliver Wallgrun
    289-296
    DOI: https://doi.org/10.56198/
  • Implementing Decentralized Virtual Time in P2P Collaborative Learning Environment for Web XR

    Nikolai Suslov
    376-379
    DOI: https://doi.org/10.56198/
  • Getting There? Together. Cultural Framing of Augmented and Virtual Reality for Art Education

    Regina Maria Bäck, Rainer Wenrich, Birgit Dorner
    312-319
    DOI: https://doi.org/10.56198/
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