Toward A User-Centred Design Approach for AR Technologies in Online Higher Education

Authors

  • Mitchell Peters e-Learn Centre Universitat Oberta de Catalunya Barcelona, Spain
  • Laura Calvet Linan IN3-Computer Science Department Universitat Oberta de Catalunya Barcelona, Spain
  • Laura Porta Simo Computer Science Dept. Universitat Oberta de Catalunya Barcelona, Spain
  • Pierre Bourdin Kreitz Computer Science Department Universitat Oberta de Catalunya Barcelona, Spain
  • Antoni Marin Amatller Computer Science Department Universitat Oberta de Catalunya Barcelona, Spain

DOI:

https://doi.org/10.56198/

Keywords:

augmented reality

Abstract

The exploration of augmented reality’s (AR) potential in higher education teaching and learning demonstrates an impressive scope of critical inquiry. Online higher education (OHE) represents a transformation in learning practices and educational paradigms on a global scale, with a significant opportunity for the application of AR through e-learning. The overarching goal of the current study is to understand how the presence of AR applications in an OHE multimedia program impacts student learning. The current conceptual study aims to formulate design and development requirements for an AR application, aiming to understand how a user-centred design (UCD) approach could frame such a process. The overarching goal is to design AR resources which enhance student learning in multimedia education. Implementing a user-centred approach ensures that learners are taken into account from the beginning of the design process and throughout the iterative design lifecycle. The current paper presents the results from the first phase of a multi-stage research project. First, conceptually designed personas, scenario reviews, and user journey mappings were developed based on identified learner needs and AR system requirements previously identified. The results show evaluation techniques use within a UCD process while revising AR scenarios from the learner’s perspective and exploring design requirements to ensure the feasibility of the AR application. An implication of our study is to demonstrate the value of a range of evaluation techniques presented here using a user-centred design approach, which can be used to design and develop future AR and eXtended Reality (XR) technologies in educational scenarios.

Published

31-10-2025

Conference Proceedings Volume

Section

Conference Proceeedings

How to Cite

Toward A User-Centred Design Approach for AR Technologies in Online Higher Education. (2025). Immersive Learning Research - Academic, 1(1), 334-341. https://doi.org/10.56198/

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