Skip to main content Skip to main navigation menu Skip to site footer
the immersive learning research network logo
  • Current
  • Archives
  • About
  • Privacy Statement
  • Copyright, Reprint and Self-Archiving
  • Templates
  • Contact
  • Login
  1. Home /
  2. Search

Search

Advanced filters
Published After
Published Before

Search Results

##search.searchResults.foundPlural##
  • Immersive Mindfulness: Adolescents’ Meditation Experiences in Maloka VR

    Cynthie Gaetz, Paula MacDowell, Shahram Fardadvand
    53-56
    14-06-2025
    DOI: https://doi.org/10.56198/k1ea4v29
  • Virtual Interaction on Concept Learning for Construction Safety Training

    Huiryeong Kang, Eunbyul Yang, Seungho Choe, Jeeheon Ryu
    148-153
    14-06-2025
    DOI: https://doi.org/10.56198/grke9n18
  • MetaIfes: An Immersive Learning Solution for Technical and Higher Education Courses

    Ricardo Maroquio Bernardo, Edson Maciel Peixoto, Mateus de Angeli Almeida, Caio Torres Seares, Henrique Machado de Oliveira, Pedro Lucas Brito Moreira, Lucas Ferri Verzola Mazioli
    99-102
    14-06-2025
    DOI: https://doi.org/10.56198/gq2vv391
  • Immersive Approaches to Medieval Iberia: an Example of Effective and Accessible Integration of XR in a University Course

    Guendalina Ajello Mahler, Jesus-David Jerez-Gómez
    200-205
    14-06-2025
    DOI: https://doi.org/10.56198/9515z598
  • How Healthy Are Our Streams and River? - Initial Headset VR Prototype Functionality with GIS

    Alec Bodzin, Robson Araujo-Junior, Thomas Hammond, Zilong Pan, Madix Marlatt, Zaara Yakub, Titus Whang, Henry Granberry, Robert Neitz, Lauren Forster
    134-138
    14-06-2025
    DOI: https://doi.org/10.56198/mg33kv29
  • Transforming and Personalizing Learning with Immersive Technologies

    Matthew Hawke
    74-75
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2O6RQ
  • Immersive Technology-Enhanced Learning System Design in Civil Engineering Education

    Jewoong Moon, Siyuan Song, Idowu Awoyemi, Raissa Marchiori, Sepehr Khorshid
    109-111
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2Q491
  • Immersive Simulations for Skill Learning: an Interactive Workshop

    Chris Dede, Ashley Etemadi, Shari Metcalf
    176-179
    14-06-2025
    DOI: https://doi.org/10.56198/e2p8pp91
  • RedCAP + Unity = Immersive Data Collection. Developing a Stealth Spatial Watershed Map Learning Task in VR

    Robson Araujo-Junior, Al Bodzin, Thi Tran, Tom Hammond, Zilong Pan
    139-143
    14-06-2025
    DOI: https://doi.org/10.56198/8dp6q345
  • Simulation for Healthcare Students: Lessons Learned from COVID 19

    Ursula Rolfe, Debbie Holley
    58-61
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYTVCR
  • Truth with Hope: Teaching the SDGs through Immersive Learning

    Nicole Lamoureux, Kristin Moskalyk, Paula MacDowell
    36-40
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG22OEN
  • The Mystery of Lehigh Gap: Game-based VR for Informal Learning

    Alec Bodzin, Robson Araujo Junior, Josie Koelsch, Mayra Arnoat Perez, Udita Agarwal, Marcos Escobar, Chad Schwartz, David Anastasio, Thomas Hammond, Brian Birchak, Junchen Bao, Yiting Chen, Tarah Cicero, Xiangyu Hu, E. J. Rovella, Laura Sary, Matthew Silverman, Hayley Whitney
    71-77
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYQGSI
  • New Efficacies for Audience/Performer Interactivity and Responsive Narrative in Immersive Theatre

    Brent Olson, Paula MacDowell
    83-87
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYVWSC
  • Independently Supporting Learners in VR with an AI-enabled Non-Player Character (NPC)

    Michael Vallance
    69-73
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2WMWY
  • From Abstract to Concrete: How Immersive Virtual Reality (VR) Technology Enhances Teaching of Complex Paradigms

    Sarune Savickaite, Neil McDonnell, David Simmons
    1-3
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2SP9Z
  • Immersive Education in Practice: Pedagogical Considerations for Designing Deep and Meaningful Immersive Learning Experiences

    Judy Jaunzems-Fernuk, Cynthie Gaetz, Amanda McArthur, Paula MacDowell
    20-24
    30-05-2024
    DOI: https://doi.org/10.56198/5M1RHS0FV
  • Insights into College Students’ Experiences and Expectations for VR Integration in Education

    Meryem Yilmaz Soylu, Lina Kim, Jeonghyun Lee
    13-15
    30-05-2024
    DOI: https://doi.org/10.56198/5M1RHO9EI
  • Open Doors to the Arts: Community-Engaged Immersive Learning for Students with Disabilities

    Sara C. Heintzelman, Julie B. Fogt
    45-47
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2OMGK
  • Building a Sustainable Immersive Technology Ecosystem - A Statewide Model for Higher Education: Leveraging Immersive Technology for Educational Outcomes and Workforce Development

    Ricky Holm , Jeremy Luby
    19-23
    14-06-2025
    DOI: https://doi.org/10.56198/8khark39
  • Exploring Data-Driven Approaches to Visualize Learners' Engagement Profile in Immersive Gameful Experiences

    Zilong Pan, Robson Araujo-Junior, Thi Tran, Alec Bodzin, Thomas Hammond
    128-133
    14-06-2025
    DOI: https://doi.org/10.56198/bph5bj27
  • Mystery of the Lehigh Gap: Summary of the Visual Aspects Designed and Developed for the Dialogue System for Desktop VR Game

    Tarah Cicero, Xiangyu Hu, Jiayan Zhu, Robson Araujo-Junior, Alec Bodzin, Thomas Hammond, David Anastasio, Zilong Pan
    99-102
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG24PM4
  • Designing Effective Immersive VR Learning Experiences

    Jan L. Plass, Chris Hovey, Aniol Saurina Maso, Fabian Fröhlich, Sounak Ghosh, Al Olsen, Ken Perlin
    32-37
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFY1CBT
  • Development of XR Simulation for Geography Learning Based on LXD

    Kukhyeon Kim, Jeeheon Ryu
    189-193
    14-06-2025
    DOI: https://doi.org/10.56198/ewzbvs07
  • VR Piazza italiana: Learning Language and Culture Through Presence and Embodiment

    Lucia Binotti, Amy Chambless
    45-47
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYM5ZN
51 - 74 of 74 items << < 1 2 3 

Latest publications

  • Atom logo
  • RSS2 logo
  • RSS1 logo

Browse

  • Categories
    • Assessment and Evaluation (A&E)
    • Early Childhood Development & Learning (ECDL)
    • Galleries, Libraries, Archives and Museums (GLAM)
    • Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS)
    • K-12 STEM Education
    • Language, Culture and Heritage (LCH)
    • Medical and Healthcare Education (MHE)
    • Nature & Environmental Sciences (NES)
    • Workforce Development & Industry Training (WDIT)
    • Foundations in Immersive Learning Research and Theory
    • Self and Co-regulated Learning with Immersive Learning Environments (SCILE)
    • STEM Education
    • Immersive learning across Latin America: state of research, use cases and projects
    • Literacy Equity and Immersive Learning
    • Navigating Grand Challenges: Immersive Learning & Global Solutions
    • Immersive Technologies, XR and AI for Education

Copyright © 2025 Immersive Learning Research Network. All Rights Reserved.

More information about the publishing system, Platform and Workflow by OJS/PKP.