Foundations in Immersive Learning Research and Theory

42 Items

All Items

  • Reconstructing the Ideas of Students of Pedagogical Departments Regarding the Concept of Speed and Rectilinear Smooth Motion

    Marianthi Theotokatou, Maria Theodoropoulou
    1-6
    DOI: https://doi.org/10.56198/h8hh0p94
  • Co-Creating Collaborative Learning Spaces in the Metaverse to Foster Online Teamwork and Belonging

    Marie-Luce Bourguet, Elise Gasser Omfalos , Megan Jones
    7-11
    DOI: https://doi.org/10.56198/tny3rz68
  • The ACATAR—Turning Academic Success into a Fun Adventure (update 2025)

    Kai Erenli
    12-15
    DOI: https://doi.org/10.56198/7x3ndx87
  • Comparison of Standard 2D and Virtual Reality-Based Teaching of Moral Dilemmas: the Case of the Trolley Problem

    Sarune Savickaite, Rory Gallagher , Yichan Dong
    16-18
    DOI: https://doi.org/10.56198/rnrtng25
  • Building a Sustainable Immersive Technology Ecosystem - A Statewide Model for Higher Education: Leveraging Immersive Technology for Educational Outcomes and Workforce Development

    Ricky Holm , Jeremy Luby
    19-23
    DOI: https://doi.org/10.56198/8khark39
  • Towards a Transformative Framework for AR Learning and Instruction Through the Lenses of Research and Practice: An Interdisciplinary Community Workshop

    Jule M. Krüger, Josef Buchner, Kristin Altmeyer, Yiannis Georgiou, Christoph Hoyer, Kevin Palzer, Zoya Kozlova, Sarah Malone, Juan Fernando Garzon Alvarez, Sarah Hofer, Daniel Bodemer
    24-28
    DOI: https://doi.org/10.56198/kefym877
  • More Than a Headset: Building XR Literacy in Higher Education

    Alin Yalcinkaya, Dan Spencer , Michael Cuales
    29-32
    DOI: https://doi.org/10.56198/vgprkp38
  • Immersive Learning with Augmented and Virtual Reality: Hands-On Workshop with ARTutor and VR Environments

    Avgoustos Tsinakos, Ioannis Kazanidis, George Terzopoulos, Chrysoula Lazou
    57-61
    DOI: https://doi.org/10.56198/rgyty302
  • Immersive Mindfulness: Adolescents’ Meditation Experiences in Maloka VR

    Cynthie Gaetz, Paula MacDowell, Shahram Fardadvand
    53-56
    DOI: https://doi.org/10.56198/k1ea4v29
  • XR@UM: Building a Community of Practice in Immersive Learning at the University of Montana

    Katie Holick, Natalie Bursztyn, Jonathon Richter
    48-52
    DOI: https://doi.org/10.56198/bjjwz187
  • AI²LM-HE Panel Session: Advancing Interactive & Immersive Learning Media in Higher Education – Insights from a Systematic Expert Review

    Daphne Economou, Daniel Mitelpunkt, Helen McKenna, Paula MacDowell, Stavros Nikou, Ioannis Doumanis
    45-47
    DOI: https://doi.org/10.56198/vk36vh54
  • Charting the Future of XR in the European Union: Trends, Research Priorities, and Collaborative Opportunities

    Panagiotis E. Antoniou, Daphne Economou, Panagiotis D. Bamidis
    43-44
    DOI: https://doi.org/10.56198/twydqa33
  • Exploring Embodied Conversational Agents in Extended Reality for Language Learning

    Daeun Han, Jeeheon Ryu
    38-42
    DOI: https://doi.org/10.56198/8r82g517
  • Simulating Classroom Chaos: The Design of a Social VR Environment for Teacher Education

    Kathrin Knutzen, Thorsten Ziegler
    33-37
    DOI: https://doi.org/10.56198/6dg3g197
  • Navigating the Creation of Immersive Learning Environments in Roblox: Integrating Generative AI for Enhanced Simulation-based Learning

    Yeil Jeong, Yunseo Lee, Gyuri Byun, Jewoong Moon
    16-19
    DOI: https://doi.org/10.56198/5M1RHT9ZJ
  • Game-based Learning Mars EcoVenture: Rover's Odyssey

    Mohammed Shikdar, Shahaan Ahmed , Divine Osanapa , Jack Ingram, Shaif Hemraj, Stephen Selwood, Markos Mentzelopoulos, Kai Erenli
    27-31
    DOI: https://doi.org/10.56198/5M1RHTUQV
  • IEEE TC-ILE Workshop: Bridging Extended Reality and Artificial Intelligence in Immersive Learning

    Andreas Dengel, Alexander Steinmaurer
    25-26
    DOI: https://doi.org/10.56198/5M1RHHZYH
  • Immersive Education in Practice: Pedagogical Considerations for Designing Deep and Meaningful Immersive Learning Experiences

    Judy Jaunzems-Fernuk, Cynthie Gaetz, Amanda McArthur, Paula MacDowell
    20-24
    DOI: https://doi.org/10.56198/5M1RHS0FV
  • Insights into College Students’ Experiences and Expectations for VR Integration in Education

    Meryem Yilmaz Soylu, Lina Kim, Jeonghyun Lee
    13-15
    DOI: https://doi.org/10.56198/5M1RHO9EI
  • Enhancing Learning through conversational AI: An Approach to Ocean Conservation and Recycling Education

    Vanesa Mendez, Fanny Mozes, Stefan Krotenthaler, Yoanna Gramatikova, Ines Lobo, Aristidis Protopsaltis, Daphne Economou, Stephen Selwood, Markos Mentzelopoulos, Kai Erenli
    7-12
    DOI: https://doi.org/10.56198/5M1RHMFD2
  • Cultivating Digital Talents Using Realistic Educational Content in Korea: During the Pandemic and Amid Literacy Decline

    Eunhae Kim
    4-6
    DOI: https://doi.org/10.56198/5M1RHDR12
  • Tutorial–Authoring a Personal GPT for Your Research and Practice: How We Created the QUAL-E Immersive Learning Thematic Analysis Helper

    Leonel Morgado, Dennis Beck
    1-3
    DOI: https://doi.org/10.56198/5M1RHFUMB
  • The Role of Virtual Reality in Distance Learning: An Examination of the Efficacy on Student Learning Outcomes, Social Presence, and Collaborative Learning.

    Tracy A. Mendolia
    17-20
    DOI: https://doi.org/10.56198/ITIG24XF8
  • A Constellation of Potential: Tapping into the iLRN Community to Connect and Collaborate

    Patrick O’Shea, Markos Mentzelopoulos, Tim Scapin
    28-29
    DOI: https://doi.org/10.56198/ITIG26WA2
  • Knowledge Sharing and Networking Event on Immersive Education

    Christian Guetl, Melanie Platz, Minjuan Wang, Andreas Dengel, Daphne Economou, Christian Eckhardt, Katya Alvarez-Molina
    26-27
    DOI: https://doi.org/10.56198/ITIG2S1I7
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