Mystery of the Lehigh Gap: Summary of the Visual Aspects Designed and Developed for the Dialogue System for Desktop VR Game

Authors

  • Tarah Cicero Lehigh University, Bethlehem, PA. USA
  • Xiangyu Hu Lehigh University, Bethlehem, PA. USA
  • Jiayan Zhu Lehigh University, Bethlehem PA 18015, USA
  • Robson Araujo-Junior Lehigh University, Bethlehem, PA. USA
  • Alec Bodzin Lehigh University, Bethlehem, PA. USA
  • Thomas Hammond Lehigh University, Bethlehem, PA. USA
  • David Anastasio Lehigh University, Bethlehem, PA. USA
  • Zilong Pan Lehigh University, Bethlehem, PA. USA

Keywords:

Game-Based VR, Game Design, Dialogue System, Visualization, Non-Playable Characters (NPCs)

Abstract

This paper shares the design and development process of the dialogue system for the desktop Virtual Reality (dVR) game "Mystery of the Lehigh Gap". Additionally, it outlines design choices as a means of increasing the immersiveness of gameplay including: creation of game characters (avatars), visual representation of roles, use of authentic local media, and incorporation of adapted historic cartoons and photos.

References

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Published

2023-06-17

How to Cite

Cicero, T., Hu, X., Zhu, J., Araujo-Junior, R., Bodzin, A., Hammond, T., Anastasio, D., & Pan, Z. (2023). Mystery of the Lehigh Gap: Summary of the Visual Aspects Designed and Developed for the Dialogue System for Desktop VR Game. Immersive Learning Research - Practitioner, 1(1), 99–102. Retrieved from https://publications.immersivelrn.org/index.php/practitioner/article/view/54

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