Independently Supporting Learners in VR with an AI-enabled Non-Player Character (NPC)
Keywords:
AI, Anxiety, Cognitive Workload, Non-Player Character, STEM, VRAbstract
The shift to computer-based Emergency Remote Teaching (ERT) and online learning during the pandemic resulted in a generally negative and an unprecedented student experience. Students were challenged by undesirable study environments, inadequate social connectedness, and increased workloads. To address these issues a Virtual Reality environment with an Artificial Intelligent non-
player character acting as a supporting interlocutor is utilized to address the concerns of learner engagement, anxiety and cognitive workload when engaged in remote education.
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