Truth with Hope: Teaching the SDGs through Immersive Learning

Authors

  • Nicole Lamoureux University of Saskatchewan, Saskatoon, Canada
  • Kristin Moskalyk University of Saskatchewan, Saskatoon, Canada
  • Paula MacDowell University of Saskatchewan, Saskatoon, Canada

Keywords:

Immersive Learning, Sustainable Development Goals, Virtual Reality, Pedagogy, Story

Abstract

Earth and its inhabitants are on a crash course to destruction. To remedy this trajectory, the United Nations created 17 Sustainable Development Goals (SDGs), which implore both developed and developing countries to join together and tackle climate change, preserve our oceans and forests, end poverty, and improve health, education, and inequality [1]. Teaching these complex issues to students can be a daunting task. This session will present two case studies to explore how immersive learning environments can help students develop critical thinking skills, empathy, and a sense of agency concerning the SDGs. We will cover best practices for designing and integrating immersive learning environments into existing curriculum and strategies for assessing student learning. The social, pedagogical, and ethical challenges will be discussed. Our goal is to ignite thought on how immersive learning can accelerate progress toward the SDGs and inspire students to take action to create a more sustainable world.

References

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UNESCO. Education for sustainable development. https://www.unesco.org/en/education/sustainable-development, last accessed 2023/01/14.

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Downloads

Published

2023-06-17

How to Cite

Lamoureux, N., Moskalyk, K., & MacDowell, P. (2023). Truth with Hope: Teaching the SDGs through Immersive Learning. Immersive Learning Research - Practitioner, 1(1), 36–40. Retrieved from https://publications.immersivelrn.org/index.php/practitioner/article/view/50