Skip to main content
Skip to main navigation menu
Skip to site footer
Open Menu
Current
Archives
About
Privacy Statement
Copyright, Reprint and Self-Archiving
Templates
Contact
Search
Login
Home
/
Workforce Development & Industry Training (WDIT)
Workforce Development & Industry Training (WDIT)
10 Items
All Items
A Metaverse-Based Training Experience on Brazilian Regulatory Standard No.6 and Personal Protective Equipment
Sara Kathleen de Souza Silva, Caio Silva Cunha, Marcos Antˆonio Silva, Luiz Fernando Ibrahim Rebello Cabral, Maria Fernanda Caravana de Castro Moraes Ricci, Anrafel Fernandes Pereira
DOI:
https://doi.org/10.56198/08mysq10
Making Practice Repeatable: Building and Piloting a VR Active-Shooter Scenario for Police Training
Junsong Zhang, Robert Walker, Melanie Meyers
DOI:
https://doi.org/10.56198/enfxx504
Virtual Interaction on Concept Learning for Construction Safety Training
Huiryeong Kang, Eunbyul Yang, Seungho Choe, Jeeheon Ryu
148-153
DOI:
https://doi.org/10.56198/grke9n18
Creating an Immersive Wayfinding VR Experience Using Design Thinking and Uptale
Yameng Cui , Robson Araujo-Junior, Alec Bodzin
66-68
DOI:
https://doi.org/10.56198/5M1RHLCWD
Supporting Career Guidance and Vocational Training in Fishery and Maritime Professions with Virtual Reality
Mikhail Fominykh, Ekaterina Prasolova-Førland
69-71
DOI:
https://doi.org/10.56198/5M1RH0QNF
Engagement in Online Synchronous Workshops: Fostering Interactive and Immersive Learning by Leveraging Breakout Rooms
Thayná Assis Bertholini
72-78
DOI:
https://doi.org/10.56198/5M1RHL2VU
Beautiful Mind: A Virtual Reality Game Prototype for Adults with ADHD
Amany Alkhayat, Wendy Whitner, Bret Peterson, Ephraim Becker
106-108
DOI:
https://doi.org/10.56198/ITIG23HYM
Gamification System Design for Promoting Heterophily in Accounting Education
Jewoong Moon, Laura McNeill, Christopher Edmonds
112-113
DOI:
https://doi.org/10.56198/ITIG2SYEE
Immersive Technology-Enhanced Learning System Design in Civil Engineering Education
Jewoong Moon, Siyuan Song, Idowu Awoyemi, Raissa Marchiori, Sepehr Khorshid
109-111
DOI:
https://doi.org/10.56198/ITIG2Q491
Between Skills and Success: Developing Workers’ Dispositions for Applying Skills in an Uncertain, Disruptive World
Chris Dede, Ashley Etemadi
78-82
DOI:
https://doi.org/10.56198/A6PFYQSYJ
Latest publications
Browse
Categories
Assessment and Evaluation (A&E)
Early Childhood Development & Learning (ECDL)
Galleries, Libraries, Archives and Museums (GLAM)
Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS)
K-12 STEM Education
Language, Culture and Heritage (LCH)
Medical and Healthcare Education (MHE)
Nature & Environmental Sciences (NES)
Workforce Development & Industry Training (WDIT)
Foundations in Immersive Learning Research and Theory
Self and Co-regulated Learning with Immersive Learning Environments (SCILE)
STEM Education
Immersive learning across Latin America: state of research, use cases and projects
Literacy Equity and Immersive Learning
Navigating Grand Challenges: Immersive Learning & Global Solutions
Immersive Technologies, XR and AI for Education
OnLIFE Education Paradigm in Ecologically Connected Immersive Contexts
Critical Game Literacies in Immersive Learning: Co-Creation, Play, and Digital Expression
Immersive Futures for a Sustainable World: Advancing the UN SDGs Through XR Learning
OpenEU Pathways to Immersive Societies: AI‑Empowered Learning Ecosystems for Digital Education
Teaching with XR Literacies: Empowering Educators through EU Projects’ Frameworks