RedCAP + Unity = Immersive Data Collection. Developing a Stealth Spatial Watershed Map Learning Task in VR

Authors

  • Robson Araujo-Junior Kutztown University, Kutztown, PA, USA
  • Al Bodzin Lehigh University, Bethlehem, PA, USA
  • Thi Tran Lehigh University, Bethlehem, PA, USA
  • Tom Hammond Lehigh University, Bethlehem, PA, USA
  • Zilong Pan Lehigh University, Bethlehem, PA, USA

DOI:

https://doi.org/10.56198/8dp6q345

Keywords:

Stealth Data Collection, REDCap, Immersive Research Experiences

Abstract

This iLEAD paper presents the design of an immersive learning experience integrating REDCap, a secure research data management platform, with Unity, a leading game engine, to create a spatial watershed map task in virtual reality (VR). The project introduces an innovative "stealth" data collection methodology, seamlessly embedding assessment tools and measures into the VR environment without disrupting user engagement. Players interact with a GIS-based watershed map as part of a narrative-driven experience, while contributing to data collection. Key design elements include dynamic visual feedback, and user-centered map interaction mechanics, such as selectable landmarks with drop-down lists. By aligning immersive storytelling with rigorous data collection, the design enables authentic and real-time assessment of spatial knowledge acquisition. Initial testing highlights usability for first-time VR users across diverse age groups, showcasing the potential for designing immersive, data-rich educational tools that blend research with compelling virtual experiences.

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Published

14-06-2025

How to Cite

RedCAP + Unity = Immersive Data Collection. Developing a Stealth Spatial Watershed Map Learning Task in VR . (2025). Immersive Learning Research - Practitioner, 1(1), 139-143. https://doi.org/10.56198/8dp6q345

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