RedCAP + Unity = Immersive Data Collection. Developing a Stealth Spatial Watershed Map Learning Task in VR
DOI:
https://doi.org/10.56198/8dp6q345Keywords:
Stealth Data Collection, REDCap, Immersive Research ExperiencesAbstract
This iLEAD paper presents the design of an immersive learning experience integrating REDCap, a secure research data management platform, with Unity, a leading game engine, to create a spatial watershed map task in virtual reality (VR). The project introduces an innovative "stealth" data collection methodology, seamlessly embedding assessment tools and measures into the VR environment without disrupting user engagement. Players interact with a GIS-based watershed map as part of a narrative-driven experience, while contributing to data collection. Key design elements include dynamic visual feedback, and user-centered map interaction mechanics, such as selectable landmarks with drop-down lists. By aligning immersive storytelling with rigorous data collection, the design enables authentic and real-time assessment of spatial knowledge acquisition. Initial testing highlights usability for first-time VR users across diverse age groups, showcasing the potential for designing immersive, data-rich educational tools that blend research with compelling virtual experiences.
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The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
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