Transforming and Personalizing Learning with Immersive Technologies
Keywords:
Immersive Learning, AR, VR, XRAbstract
Immersive Reality platforms have the power to enhance and extend learning by removing barriers of physical space, improving collaboration, encouraging hands-on learning, and providing individualized learning opportunities for students. In this session, we will demonstrate how we have purposefully used CoSpaces as part of our Interconnected Systems unit which focuses on UN Goal 15 – Life on Land. Students will showcase their finalized Merge Cube and explain how they used augmented reality to bring their ideas to life. In this session we will also be showcasing how students have used FrameVR to experience Meta Verse Scavenger hunts, virtual field trips and present their work in new and innovative ways. In this session, we will demonstrate how immersive technologies enhance student engagement, increase collaboration and develop greater accessibility.
Downloads
Published
How to Cite
Issue
Section
Categories
License
Copyright (c) 2023 The Immersive Learning Reseach Network
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Copyright ©2022 by the Immersive Learning Research Network. All rights reserved.
Copyright and Reprint Permission
Abstracting is permitted with credit to the source. This work is published under the Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International License (CC BY-NC-SA 4.0)
The terms are defined at https://creativecommons.org/licenses/by-nc-sa/4.0/
The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
Immersive Learning Research Network
E-mail: publications@immersivelrn.org