K-12 STEM Education

3 Items

All Items

  • Designing Effective Immersive VR Learning Experiences

    Jan L. Plass, Chris Hovey, Aniol Saurina Maso, Fabian Fröhlich, Sounak Ghosh, Al Olsen, Ken Perlin
    32-37
    DOI: https://doi.org/10.56198/A6PFY1CBT
  • Immersive Worlds: Inquiry Learning through the Use of AR, VR, and XR

    Ian Fairhurst, Sue Floros, Mathew Hawke
    38-40
    DOI: https://doi.org/10.56198/A6PFY5V8X
  • Aurora Simulator: A Software Application for Exploring the Aurora in Upper Elementary Science Classrooms

    Anisa Bora
    41-44
    DOI: https://doi.org/10.56198/A6PFYL0NY