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  • Diverse Designs Create Liveable Cities: An Inquiry Learning Unit Utilizing VR/XR Platforms to Explore and Create

    Ian Fairhurst, Angharad Cook, Jared Rastall
    25-27
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYR0TA
  • Transforming Higher Education Through Virtual Reality: Implementation, Faculty Engagement, and Pedagogical Impact

    Aundrea Frahm
    206-210
    14-06-2025
    DOI: https://doi.org/10.56198/yc3axa58
  • Immersive Learning with Augmented and Virtual Reality: Hands-On Workshop with ARTutor and VR Environments

    Avgoustos Tsinakos, Ioannis Kazanidis, George Terzopoulos, Chrysoula Lazou
    57-61
    14-06-2025
    DOI: https://doi.org/10.56198/rgyty302
  • Shaping the Future of Healthcare: The University of Manitoba's Virtual Reality Interprofessional Education (VR-IPE) Program

    Nicole Harder, Kimberly Workum, Moni Fricke, Kellie Graveline, Lawrence Gillman
    43-46
    30-05-2024
    DOI: https://doi.org/10.56198/5M1RHCQLM
  • Autonomy Illusion in Immersive Virtual Learning Environments

    Michael MacKay, Irwin DeVries
    90-93
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYZU3N
  • Analysis of Graduate Education in Learning Experience Design Using Immersive Technologies Online

    Douglas A. Wilson
    114-116
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG23J6Y
  • XR@UM: Building a Community of Practice in Immersive Learning at the University of Montana

    Katie Holick, Natalie Bursztyn, Jonathon Richter
    48-52
    14-06-2025
    DOI: https://doi.org/10.56198/bjjwz187
  • Charting the Future of XR in the European Union: Trends, Research Priorities, and Collaborative Opportunities

    Panagiotis E. Antoniou, Daphne Economou, Panagiotis D. Bamidis
    43-44
    14-06-2025
    DOI: https://doi.org/10.56198/twydqa33
  • Pedagogical Approaches to Graduate Education in Learning Experience Design Using Immersive Technologies Online

    Douglas A. Wilson
    122-125
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYPQC7
  • It’s Snazzy, but is it Useful? Practitioner’s Views on Meaningful Use Cases for Healthcare XR

    Panagiotis E. Antoniou, Sofia Reppou, Stathis Th. Konstantinidis, Natalia Stathakarou, Daphne Economou, Jonathon Richter, Panagiotis D. Bamidis
    91-94
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2ULBJ
  • The Role of Virtual Reality in Distance Learning: An Examination of the Efficacy on Student Learning Outcomes, Social Presence, and Collaborative Learning.

    Tracy A. Mendolia
    17-20
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG24XF8
  • Developing Virtual Simulation of Optic Lab in Physics Education using Virtual Reality

    Haris Kajtazovic, Nadir Bakridi, Hossain Samar Qorbani
    83-88
    14-06-2025
    DOI: https://doi.org/10.56198/702djy10
  • Virtual Reality Museums: Redefining Engagement and Understanding in Cultural Heritage

    Yuning Gao
    224-229
    14-06-2025
    DOI: https://doi.org/10.56198/94ns0c38
  • IEEE TC-ILE Workshop: Bridging Extended Reality and Artificial Intelligence in Immersive Learning

    Andreas Dengel, Alexander Steinmaurer
    25-26
    30-05-2024
    DOI: https://doi.org/10.56198/5M1RHHZYH
  • Enhancing Online Graduate Education Experience Using Immersive Learning Environments

    Patricia Nkem Okorie
    41-44
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2FMRP
  • Virtual Reality and Anatomy: Increasing Motivation and Learning Gains

    Isabelle Deschamps, Jamie Doran, Rob Theriault, Avinash Thanadi, Sean Madorin
    64-66
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG283VN
  • Implementing VR Across the Curriculum

    Hedrick Ellis
    88-89
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYP47C
  • Co-creative Virtual Reality Content Development in Healthcare; Evaluation Methods and Curricular Integration

    Panagiotis E. Antoniou, Daphne Economou, Panagiotis D Bamidis
    62-66
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYK690
  • Developing a Trauma-Informed Interviewing Training Module Prototype for Law Enforcement Using Virtual Reality

    Brighten Jelke, Lien Tran, LeAnne Wagner, Lynn Baus
    28-31
    06-06-2022
    DOI: https://doi.org/10.56198/A6PFYTAMR
  • Implementation of Virtual Reality in Teacher Training: A Case Study with VRChat and Oculus Quest 2

    Maria Castelhano, Daniela Pedrosa, Leonel Morgado, Inês Messias
    194-199
    14-06-2025
    DOI: https://doi.org/10.56198/ctpfbe78
  • Virtual Reality Training Simulators as a Learning Method for Medical Equipment: The IV Infusion Pump

    Jehdidae Aizon, Melanie Neumeier , Hossain Samar Qorbani
    107-111
    14-06-2025
    DOI: https://doi.org/10.56198/xbz24w83
  • Enhancing Empathy in Virtual Reality: Software Classification

    Iuliia Khukalenko, Daria Khanolainen
    74-78
    14-06-2025
    DOI: https://doi.org/10.56198/xf7g0f71
  • Using Virtual Reality to Drive Social Inclusion for Children on the Autism Spectrum in West Africa

    Toks Bakare
    4-7
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG24WDM
  • Six Power Steps: Implementing a Neurolinguistic Programming Technique in a Virtual Reality Game to Reduce Anxiety among University Students

    Amany Alkhayat,, Orchida Fayez, Hala Ismail, Abdullah Bamashmus
    84-85
    17-06-2023
    DOI: https://doi.org/10.56198/ITIG2PPD4
  • Comparison of Standard 2D and Virtual Reality-Based Teaching of Moral Dilemmas: the Case of the Trolley Problem

    Sarune Savickaite, Rory Gallagher , Yichan Dong
    16-18
    14-06-2025
    DOI: https://doi.org/10.56198/rnrtng25
1 - 25 of 74 items 1 2 3 > >> 

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