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Diverse Designs Create Liveable Cities: An Inquiry Learning Unit Utilizing VR/XR Platforms to Explore and Create
Ian Fairhurst, Angharad Cook, Jared Rastall
25-27
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYR0TA
Transforming Higher Education Through Virtual Reality: Implementation, Faculty Engagement, and Pedagogical Impact
Aundrea Frahm
206-210
14-06-2025
DOI:
https://doi.org/10.56198/yc3axa58
Immersive Learning with Augmented and Virtual Reality: Hands-On Workshop with ARTutor and VR Environments
Avgoustos Tsinakos, Ioannis Kazanidis, George Terzopoulos, Chrysoula Lazou
57-61
14-06-2025
DOI:
https://doi.org/10.56198/rgyty302
Shaping the Future of Healthcare: The University of Manitoba's Virtual Reality Interprofessional Education (VR-IPE) Program
Nicole Harder, Kimberly Workum, Moni Fricke, Kellie Graveline, Lawrence Gillman
43-46
30-05-2024
DOI:
https://doi.org/10.56198/5M1RHCQLM
Autonomy Illusion in Immersive Virtual Learning Environments
Michael MacKay, Irwin DeVries
90-93
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYZU3N
Analysis of Graduate Education in Learning Experience Design Using Immersive Technologies Online
Douglas A. Wilson
114-116
17-06-2023
DOI:
https://doi.org/10.56198/ITIG23J6Y
XR@UM: Building a Community of Practice in Immersive Learning at the University of Montana
Katie Holick, Natalie Bursztyn, Jonathon Richter
48-52
14-06-2025
DOI:
https://doi.org/10.56198/bjjwz187
Charting the Future of XR in the European Union: Trends, Research Priorities, and Collaborative Opportunities
Panagiotis E. Antoniou, Daphne Economou, Panagiotis D. Bamidis
43-44
14-06-2025
DOI:
https://doi.org/10.56198/twydqa33
Pedagogical Approaches to Graduate Education in Learning Experience Design Using Immersive Technologies Online
Douglas A. Wilson
122-125
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYPQC7
It’s Snazzy, but is it Useful? Practitioner’s Views on Meaningful Use Cases for Healthcare XR
Panagiotis E. Antoniou, Sofia Reppou, Stathis Th. Konstantinidis, Natalia Stathakarou, Daphne Economou, Jonathon Richter, Panagiotis D. Bamidis
91-94
17-06-2023
DOI:
https://doi.org/10.56198/ITIG2ULBJ
The Role of Virtual Reality in Distance Learning: An Examination of the Efficacy on Student Learning Outcomes, Social Presence, and Collaborative Learning.
Tracy A. Mendolia
17-20
17-06-2023
DOI:
https://doi.org/10.56198/ITIG24XF8
Developing Virtual Simulation of Optic Lab in Physics Education using Virtual Reality
Haris Kajtazovic, Nadir Bakridi, Hossain Samar Qorbani
83-88
14-06-2025
DOI:
https://doi.org/10.56198/702djy10
Virtual Reality Museums: Redefining Engagement and Understanding in Cultural Heritage
Yuning Gao
224-229
14-06-2025
DOI:
https://doi.org/10.56198/94ns0c38
IEEE TC-ILE Workshop: Bridging Extended Reality and Artificial Intelligence in Immersive Learning
Andreas Dengel, Alexander Steinmaurer
25-26
30-05-2024
DOI:
https://doi.org/10.56198/5M1RHHZYH
Enhancing Online Graduate Education Experience Using Immersive Learning Environments
Patricia Nkem Okorie
41-44
17-06-2023
DOI:
https://doi.org/10.56198/ITIG2FMRP
Virtual Reality and Anatomy: Increasing Motivation and Learning Gains
Isabelle Deschamps, Jamie Doran, Rob Theriault, Avinash Thanadi, Sean Madorin
64-66
17-06-2023
DOI:
https://doi.org/10.56198/ITIG283VN
Implementing VR Across the Curriculum
Hedrick Ellis
88-89
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYP47C
Co-creative Virtual Reality Content Development in Healthcare; Evaluation Methods and Curricular Integration
Panagiotis E. Antoniou, Daphne Economou, Panagiotis D Bamidis
62-66
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYK690
Developing a Trauma-Informed Interviewing Training Module Prototype for Law Enforcement Using Virtual Reality
Brighten Jelke, Lien Tran, LeAnne Wagner, Lynn Baus
28-31
06-06-2022
DOI:
https://doi.org/10.56198/A6PFYTAMR
Implementation of Virtual Reality in Teacher Training: A Case Study with VRChat and Oculus Quest 2
Maria Castelhano, Daniela Pedrosa, Leonel Morgado, Inês Messias
194-199
14-06-2025
DOI:
https://doi.org/10.56198/ctpfbe78
Virtual Reality Training Simulators as a Learning Method for Medical Equipment: The IV Infusion Pump
Jehdidae Aizon, Melanie Neumeier , Hossain Samar Qorbani
107-111
14-06-2025
DOI:
https://doi.org/10.56198/xbz24w83
Enhancing Empathy in Virtual Reality: Software Classification
Iuliia Khukalenko, Daria Khanolainen
74-78
14-06-2025
DOI:
https://doi.org/10.56198/xf7g0f71
Using Virtual Reality to Drive Social Inclusion for Children on the Autism Spectrum in West Africa
Toks Bakare
4-7
17-06-2023
DOI:
https://doi.org/10.56198/ITIG24WDM
Six Power Steps: Implementing a Neurolinguistic Programming Technique in a Virtual Reality Game to Reduce Anxiety among University Students
Amany Alkhayat,, Orchida Fayez, Hala Ismail, Abdullah Bamashmus
84-85
17-06-2023
DOI:
https://doi.org/10.56198/ITIG2PPD4
Comparison of Standard 2D and Virtual Reality-Based Teaching of Moral Dilemmas: the Case of the Trolley Problem
Sarune Savickaite, Rory Gallagher , Yichan Dong
16-18
14-06-2025
DOI:
https://doi.org/10.56198/rnrtng25
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