Optimizing Desktop VR for Immersive Experiences Through User-Centered Design Approach

Authors

  • Zilong Pan Lehigh University, Bethlehem, Pennsylvania, USA
  • Robson Araujo-Junior Lehigh University, Bethlehem, Pennsylvania, USA
  • Alec Bodzin Lehigh University, Bethlehem, Pennsylvania, USA
  • Thomas Hammond Lehigh University, Bethlehem, Pennsylvania, USA
  • David Anastasio Lehigh University, Bethlehem, Pennsylvania, USA
  • Na Chen Lehigh University, Bethlehem, Pennsylvania, USA
  • Luke Wong Lehigh University, Bethlehem, Pennsylvania, USA
  • Brandon Yee Lehigh University, Bethlehem, Pennsylvania, USA
  • Papa Asibuo Lehigh University, Bethlehem, Pennsylvania, USA

DOI:

https://doi.org/10.56198/5M1RHHKE8

Keywords:

desktop VR, user-centered design, flood preparation

Abstract

Flood Adventure is a desktop VR game designed to prepare learners to gain knowledge and skills about flood preparation through authentic and immersive experiences. To enhance learners’ experiences and maximize learning outcomes, we optimized the features in the environment following a user-centered design approach. The optimization process focused on four key areas, including Authenticity and Relevance, Guidance and Feedback, Knowledge Enhancement, and User Control and Customization.

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Published

30-05-2024

How to Cite

Optimizing Desktop VR for Immersive Experiences Through User-Centered Design Approach . (2024). Immersive Learning Research - Practitioner, 1(1), 56-59. https://doi.org/10.56198/5M1RHHKE8

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