Creating an Immersive Wayfinding VR Experience Using Design Thinking and Uptale

Authors

  • Yameng Cui Lehigh University, Bethlehem, Pennsylvania, USA
  • Robson Araujo-Junior Lehigh University, Bethlehem, Pennsylvania, USA
  • Alec Bodzin Lehigh University, Bethlehem, Pennsylvania, USA

DOI:

https://doi.org/10.56198/5M1RHLCWD

Keywords:

Immersive Wayfinding, Design Thinking, Uptale, Photospheres

Abstract

This paper shares the design and development process of creating an immersive wayfinding VR experience to help visiting students find a “hidden room” in a university building. The design and development choices of selecting appropriate immersive learning tools and project assets are presented. The use of design thinking as a framework to guide the project is described.

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Published

30-05-2024

How to Cite

Creating an Immersive Wayfinding VR Experience Using Design Thinking and Uptale . (2024). Immersive Learning Research - Practitioner, 1(1), 66-68. https://doi.org/10.56198/5M1RHLCWD

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