Work-in-Progress—Enhancing Training in Virtual Reality with Hand Tracking and a Real Tool

Authors

  • Joy Gisler Innovation Center Virtual Reality ETH Zurich Zurich, Switzerland
  • Andreas Kunz Innovation Center Virtual Reality ETH Zurich Zurich, Switzerland
  • Valentin Holzwarth Institute of Information Systems University of Liechtenstein Vaduz, Liechtenstein
  • Christian Hirt Innovation Center Virtual Reality ETH Zurich Zurich, Switzerland

DOI:

https://doi.org/10.56198/

Keywords:

virtual reality, visualization, tracked objects, training simulator, haptics

Abstract

The main goal of Virtual Training Environments (VTEs) is to maximize training effectiveness, which can be achieved by increasing the degree of immersion. While prior work mainly focused on the visual, auditory, and navigational aspects of immersion, proprioceptive aspects may be particularly important. In this work-in-progress paper, we explore this potential by implementing an industrial VTE, which can be interacted with, using VR gloves and a tracked real tool. Further, we evaluate the VTE in a pilot study with industry apprentices, providing initial evidence that participants experienced high presence and low task load, while being generally satisfied with the training.

Published

27-10-2025

How to Cite

Work-in-Progress—Enhancing Training in Virtual Reality with Hand Tracking and a Real Tool. (2025). Immersive Learning Research - Academic, 1(1), 244-246. https://doi.org/10.56198/

Similar Articles

1-10 of 600

You may also start an advanced similarity search for this article.