Work-in-Progress—Effects of Attention Guidance on Virtual Reality Training for an Industrial Assembly Task

Authors

  • Joy Gisler
  • Dominik Dedic
  • Valentin Holzwarth
  • Andreas Kunz

DOI:

https://doi.org/10.56198/ZH3JOA4QX

Keywords:

Virtual Reality, Attention Guidance, Training Simulator

Abstract

One of the main objectives of Virtual Training Environments (VTEs) for industrial training is to train workers for a real world task. Prior work identified a multitude of factors influencing a VTE’s effectiveness. In this work-in-progress paper, we add to this body of research
by evaluating the effect of attention guidance (AG) on a VTE’s effectiveness. In a controlled between-subject design pilot study with 42 participants, participants were trained in a VTE either with or without AG. Subsequently, learning transfer was assessed in a Real-World Evaluation (RWE). Our findings indicate that, while not necessary for a VTE’s efficacy, AG appears to be a substantial factor in a VTE’s effectiveness.

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Published

2023-06-17

How to Cite

Gisler, J., Dedic, D., Holzwarth, V., & Kunz, A. (2023). Work-in-Progress—Effects of Attention Guidance on Virtual Reality Training for an Industrial Assembly Task. Immersive Learning Research - Academic, 1(2), 115–122. https://doi.org/10.56198/ZH3JOA4QX