360 3D Interactive Learning Experience for Communication and Feedback
DOI:
https://doi.org/10.56198/Keywords:
360, interactive, 3D, communication, feedbackAbstract
We present a 360 3D interactive learning experience to improve communication and feedback within the corporate environment. The experience is consumed through Oculus Go. After a brief contextual introduction, the experience places the user in the employee point of view in front of a boss who explains a situation. The user has to take action choosing among three different text responses. Once a user has taken action, the boss answers in consequence.
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