Immersive Technology in the Public School Classroom: When a Class Meets

Authors

  • Samuel Williams Department of Computer Science Virginia Tech Blacksburg, VA, USA
  • Denis Gracanin Department of Computer Science Virginia Tech Blacksburg, VA, USA
  • Rowena Enatsky CLS STEM+ Falls Church, VA, USA
  • Holly Gillcash CLS STEM+ Falls Church, VA, USA
  • James J. Murphy CLS STEM+ Falls Church, VA, USA

DOI:

https://doi.org/10.56198/

Keywords:

extended reality, e-participation, socialization, user engagement, authentic interaction, equity

Abstract

Recent research suggests that students feel disconnected in distance educational environments. There is an immediate and sustained need for innovative approaches that provide personalized and interactive instruction, digital equity, and scale-up remote teaching. Shared, collaborative virtual spaces, such as Mozilla Hubs, can provide new learning modalities for educators and students, especially during the pandemic. We describe our experience with using Mozilla Hubs in formal and informal educational settings. We conducted several user studies to collect qualitative feedback from the participants. These studies include an educator workshop, a girl scout meeting, and a class gathering. The findings provide an insight how practical, useful, and entertaining such virtual spaces are to the participants.

Published

26-10-2025

Conference Proceedings Volume

Section

Conference Proceeedings

Categories

How to Cite

Immersive Technology in the Public School Classroom: When a Class Meets. (2025). Immersive Learning Research - Academic, 1(1), 72-79. https://doi.org/10.56198/

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