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Work-In-Progress—Virtual Reality for Basic Vocational Training
Teodora Nechita, Reto Knaack, Martin Berger, Thomas Keller, Elke Brucker-Kley, Janick Michot
267-269
04-12-2025
DOI:
https://doi.org/10.56198/
Prompting Connections Between Content and Context: Blending Immersive Virtual Environments and Augmented Reality for Environmental Science Learning
Amy M. Kamarainen, Meredith Thompson, Shari J. Metcalf, Tina A. Grotzer, Michael Shane Tutwiler, Chris Dede
36-54
23-09-2025
DOI:
https://doi.org/10.56198/
An Immersive Virtual Reality Game Designed to Promote Learning Engagement and Flow
Alec Bodzin, Robson Araujo Junior, Thomas Hammond, David Anastasio
193-198
14-11-2025
DOI:
https://doi.org/10.56198/
Immersive Virtual Learning Spaces for Emotional Engagement in Education with the Classroom-ready Virtual Reality Device CLASSVR
Celestino Magalhães, Marco Bento, José Alberto Lencastre
21-02-2025
Creativo: Design and Evaluation of a Multi-User Collaborative Learning Environment in Virtual Reality
Luca Schreiber, Markus Weißenberger, Andreas Riener
21-02-2025
Teaching and Learning Immersive Technology in Education Sciences
Lana Franceska Dreimane, Zinta Zalite-Supe
352-356
04-12-2025
DOI:
https://doi.org/10.56198/
Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC
Mina C. Johnson-Glenberg, Vanessa Ly, Man Su, Ricardo Nieland Zavala, Hannah Bartolomeo, Elena Kalina
24-30
12-11-2025
DOI:
https://doi.org/10.56198/
Modeling Educator Use of Virtual Reality Simulations in Nursing Education Using Epistemic Network Analysis
Mamta. Shah, Amanda Siebert Evenstone, Brendan Eagan, Roxanne Holthaus
171-178
27-10-2025
DOI:
https://doi.org/10.56198/
Learning Organology in Virtual Environments: A Pilot Study for Virtual Music Education
Marie Haferkamp, Andreas Dengel
128-132
26-10-2025
DOI:
https://doi.org/10.56198/
Learning Organology in Virtual Environments: A Pilot Study for Virtual Music Education
Marie Haferkamp, Andreas Dengel
128-132
20-07-2025
DOI:
https://doi.org/10.56198/bst84y27
Assessment for Learning and Gamification: Can Two Walk Together, Except They be Agreed?
Menucha Birenbaum, Elhanan Gazit
42-53
16-09-2025
DOI:
https://doi.org/10.56198/nw040t61
Work-in-Progress—Design and Evaluation of an Augmented and Virtual Reality Flipped-Learning Course for K-12 Educators
Maria Fragkaki, Stylianos Mystakidis, Giorgos Filippousis
275-278
17-11-2025
DOI:
https://doi.org/10.56198/
Immersive Virtual Reality as an Authentic Learning Activity in Problem Based Learning: A Case Study of Elementary Students’ Learning Behaviors
Karen Ladendorf, Ying Xie
85-92
25-09-2025
DOI:
https://doi.org/10.56198/
Learning Analytics & Classroom Management in Specialized Environments: Enhancing the VR Classroom for CS teacher education
Birte Heinemann, Ulrik Schroeder
35-50
17-06-2023
Enhancing Multiliteracy through Virtual Reality: An Inclusive Approach to Critical Immersive-Triggered Literacy
Chrysoula Lazou, Avgoustos Tsinakos, Ioannis Kazanidis
201-219
22-09-2025
Extended Abstract—The Impact of Guidance on Learning and Agency in a Virtual Reality Game for STEM Education
Eileen McGivney, Manav Varma, Danny Pimentel
7-13
14-06-2025
DOI:
https://doi.org/10.56198/6tcx6y91
Development of a 3D Modelling Gallery based on Virtual Reality
Zhaoyu Xu, Mengjie Huang, Rui Yang, Liu Wang, Yixin Liu
257-267
17-06-2023
Work-in-Progress—The Use of Plane-Detection Augmented Reality in Learning Geometry
Hunhui Na
96-98
26-10-2025
DOI:
https://doi.org/10.56198/
Work-in-Progress—The Use of Plane-Detection Augmented Reality in Learning Geometry
Hunhui Na
96-98
19-07-2025
DOI:
https://doi.org/10.56198/pzxexz70
Opening the “Black Box” of VR for Workforce Development: Investigating Learners' Device, Usage, and Identities
Eileen McGivney, Tessa Forshaw, Rodrigo Medeiros, Mingyue Sun, Tina Grotzer
426-439
17-06-2023
Doctoral Colloquium—How Interactivity and Presence Affect Learning in Immersive Virtual Reality: A Mixed Methods Study Design
Nicola Fern, Alexandra I. Cristea, Sam Nolan, Craig Stewart
103-111
03-06-2024
DOI:
https://doi.org/10.56198/U6C0WFYQB
Work-in-Progress—Immersive Virtual Reality Design Considerations to Promote Learning for English Language Learners
Robson Araujo Junior, Alec Bodzin
251-254
17-11-2025
DOI:
https://doi.org/10.56198/
Relaxation Training with Biofeedback in Virtual Reality: Discussion of Wearability
Mikhail Fominykh, Ekaterina Prasolova-Førland, Tore C. Stiles, Petter Chr. Borchgrevink, Anne Berit Krogh, Mattias Linde
270-281
17-09-2025
DOI:
https://doi.org/10.56198/d8f8tm94
XR Pedagogical Framework: Leveraging Augmented Reality for Effective Learning in Industrial Training Using CDIO
Houda Mouttalib, Mohamed Tabaa, Mohamed Youssfi, Yassine Bounouader
251-260
14-06-2025
DOI:
https://doi.org/10.56198/tgbafr47
Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality
Mina Khan, Fernando Trujano, Pattie Maes
133-147
10-10-2025
DOI:
https://doi.org/10.56198/
26 - 50 of 141 items
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