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Foundations in Immersive Learning Research and Theory
Foundations in Immersive Learning Research and Theory
93 Items
All Items
Work-in-Progress—Motion Tracking Data as a Proxy for Cognitive Load in Immersive Learning
Ivan Moser, Ioan-Sorin Comsa, Behnam Parsaeifard, Per Bergamin
391-393
DOI:
https://doi.org/10.56198/
Work-in-Progress–Computer Vision Methods to Examine Neurodiverse Gaze Patterns in 360-Video
Noah Glaser, Matthew Schmidt, Heath Palmer, Wanli Xing, Carla Schmidt
388-390
DOI:
https://doi.org/10.56198/
Work-in-Progress—Design of Mixed Reality Educational Applications Using Enhanced ARCS+G Model for Motivation
Areej Banjar, Abraham G. Campbell
385-387
DOI:
https://doi.org/10.56198/
Work-in-Progress–Virtual Reality Integration into Geography Education: A Case Study of Physical Geography
Christian Mejia, Ming-Hsiang Tsou, Minjuan Wang
382-384
DOI:
https://doi.org/10.56198/
A Virtual Learning Model for Virtual Reality and Literature
Rachel R. Tatro-Duarte
377-381
DOI:
https://doi.org/10.56198/
Work-in-progress—The Effect of Students’ Perceptions on Intention to use Metaverse Learning Environment in Higher Education
Kukhyeon Kim, Eunbyul Yang, Jeeheon Ryu
400-402
DOI:
https://doi.org/10.56198/
Presence in Augmented Learning: An Empirical Study Leading to a New Questionnaire Proposal
Tassos Anastasios Mikropoulos, George Koutromanos, Ioannis Vrellis, Michael Delimitros, Tryfon Sivenas
34-45
Escaping the Maze: Enhancing Teamwork and Collaboration in Higher Education through a Gamified Virtual Reality Experience
Ahmed Ehab, Gary Burnett, Karen J Sung
94-111
You’re My Only Hope: An Exploration of the Advantages and Disadvantages of Lecturers as Holograms
Gary Burnett, Vikki Locke, Karen J Sung, Ahmed Ehab Abdelsalam
80-93
Why do Primary School Pupils Engage in Augmented Reality Educational Activities? A Uses and Gratification Theory Perspective
Stavros A. Nikou
65-79
An Explosion of the Uses of Immersive Learning Environments: A Mapping of Reviews Update
Dennis Beck, Leonel Morgado, Patrick O’Shea
46-64
Physiological and Psychological Responses to Varying Levels of VR Immersion: A Study of User Experience
Zahrasadat Hosseini, Tilanka Chandrasekera, Aditya Jayadas, Saurav Shrestha
18-33
Exploring Space and Non-Verbal Interaction in Instructional Design in Immersive Collaborative Learning
Kathrin Knutzen, Wolfgang Broll
1-17
Extended Abstract—Design of Learning Content with Telepresence Robots and Virtual Agents Considering Social Presence and Embodied Interaction
Suhyun Ki, Yuseon Jeong, Jeeheon Ryu
1-6
DOI:
https://doi.org/10.56198/g7znra80
Extended Abstract—The Impact of Guidance on Learning and Agency in a Virtual Reality Game for STEM Education
Eileen McGivney, Manav Varma, Danny Pimentel
7-13
DOI:
https://doi.org/10.56198/6tcx6y91
Extended Abstract—Stories of Peso da Régua: The Enigma of the Ancient Vines - The Co-Creation Process of an Immersive Experience in Cibricity
Eliane Schlemmer, Maria van Zeller, Diana Quitéria Sousa, Patrícia Scherer Bassani
14-20
DOI:
https://doi.org/10.56198/1q2c7b59
Doctoral Colloquium—Student Attitudes Toward the Use of the Lightboard Technology in Immersive Educational Settings
Eftychia Aslanidou, Georgios P. Heliades
31-37
DOI:
https://doi.org/10.56198/97cq5p88
Doctoral Colloquium—Students as Designers of Augmented Reality Artifacts: Learning Experience and Impact on Learning
Maria Rellia, George Koutromanos, Emmanuel Fokides, Konstantina Tsoli
38-43
DOI:
https://doi.org/10.56198/afmymg57
Doctoral Colloquium—Immersive, Inventive and Gamified Narratives: A Pathway to Teacher Training in the Digital Age
Luiza Schell, Eliane Schlemmer
291-298
DOI:
https://doi.org/10.56198/k35nsa28
Perceptions of Higher Education Students on Immersive Virtual Reality for Communication Skills Training. The Bodyswaps Case
Carl Boel
Adaptive Learning and Instruction with Augmented Reality: A Scoping Review
Jule M. Krüger
Exploiting the TARC framework: The relations between educators’ attitudes towards AR, innovativeness, digital skills, and AR skills in education
Stavros A. Nikou, Maria Perifanou, Anastasios A. Economides
The Vibrotactile Paradox: Corrective and Reenforcing Feedback in Educational VR
Fabian Froehlich, Bruce D. Homer , Jan L. Plass
Perfecting the Interdisciplinary Storm: Immersive Narrative Development Workflows in Context of Meteorology Labs
Rachael Kaye, Austin Porter, Christine Moore, Neha Balamurugan, Hanieh Khaleghian, Robert LiKamWa
Design of Virtual Reality Environments to Support Learning in History Education
Elisa Serrano-Ausejo, Peter Mozelius
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Special Track 2:Navigating Grand Challenges: Immersive Learning & Global Solutions (iLRNGrandChallenges)