Workshop—Authoring Tools for XR Applications in Education
DOI:
https://doi.org/10.56198/Keywords:
authoring tools, collaborative, hackathon, workshopAbstract
In the last few years there has been a steady release of XR-based tools to enhance the learning experience. Until now the focus of researchers has been on the creation of content, but there is currently a lack of tools facilitating the creation of XR experiences for education. The objective of this workshop is to present the work fulfilled in the H2020 ARETE project (www.areteproject.eu) and to stimulate the discussion around what has been done and what is still left to do to enable researchers and enterprises to easily create XR experiences.
Published
Conference Proceedings Volume
Section
License
The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
Contact: publications@immersivelrn.org