Work-In-Progress—Developing Materials Science Experiments Using Augmented Reality: How Much Reality is Needed?

Authors

  • Marie-Luce Bourguet School of Electronic Eng. and Comp. Science Queen Mary U. of London London, UK
  • Wenjing Ye International School Beijing U. of Posts and Telecom. Beijing, China
  • Maria Romero-Gonzalez School of Eng. and Materials Science Queen Mary U. of London London, UK

DOI:

https://doi.org/10.56198/

Keywords:

Augmented reality, Materials science, Experimental skills, Fractography, Samples, Reality

Abstract

This work-in-progress paper presents two Augmented Reality applications for teaching fractography. The first application has little connection with reality, whereas the second application has a strong anchoring and dependency with reality: students need to have prepared physical lab samples to trigger the display of virtual elements on their phone. Student feedback reveals a tension with the teacher’s view on how much reality is needed. Where the teacher sees the use of physical samples to assess laboratory skills, many students view Augmented Reality as a learning complement on the theoretical rather than the experimental aspects of fractography.

Published

03-12-2025

Conference Proceedings Volume

Section

Conference Proceeedings

Categories

How to Cite

Work-In-Progress—Developing Materials Science Experiments Using Augmented Reality: How Much Reality is Needed?. (2025). Immersive Learning Research - Academic, 1(1), 140-142. https://doi.org/10.56198/

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