Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Design and Research Implications

Authors

  • Dennis Beck Department of Special Education, University of Cincinnati, Cincinnati, OH, USA
  • Matthew Schmidt Department of Instructional Design and Technology, University of Cincinnati, Cincinnati, OH, USA
  • Noah Glaser Department of Instructional Design and Technology, University of Cincinnati, Cincinnati, OH, USA
  • Carla Schmidt Department of Special Education, University of Cincinnati, Cincinnati, OH, USA
  • Fahad Abdeen Department of Curriculum and Instruction, University of Arkansas, Fayetteville, AR, USA

DOI:

https://doi.org/10.56198/

Abstract

We present here the formative design and evaluation of Virtuoso, an immersive learning intervention for adults significantly impacted by autism. The intervention consisted of two components: a spherical, video-based VR intervention, and a headset-based VR intervention. VR-based interventions such as Virtuoso have garnered a modest basis of empirical support, but more is needed. The focus of the intervention was on using public transportation. Usage testing utilized multi-methods, including observational and survey methods. Results suggest a very positive user experience for participants using both video-based and headset-based VR, indicating the video-based condition was more relevant and easy to use. Implications for design and future directions for research related to VR-based interventions for individuals with autism are discussed.

Published

24-09-2025

How to Cite

Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Design and Research Implications. (2025). Immersive Learning Research - Academic, 1(1), 71-85. https://doi.org/10.56198/

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