Comparison of Standard 2D and Virtual Reality-Based Teaching of Moral Dilemmas: the Case of the Trolley Problem. Immersive Learning Research - Practitioner, [S. l.], v. 1, n. 1, p. 16–18, 2025. DOI: 10.56198/rnrtng25. Disponível em: https://publications.immersivelrn.org/index.php/practitioner/article/view/396. Acesso em: 26 oct. 2025.