Oculus Quest 2 vs ClassVR: Students’ Preferences and Perceptions in Higher Education Context. Immersive Learning Research - Practitioner, [S. l.], v. 1, n. 1, 2026. DOI: 10.56198/wwkt5q04. Disponível em: https://publications.immersivelrn.org/index.php/practitioner/article/view/1324. Acesso em: 28 jul. 2026.