Educators’ Perspectives: Learning Through Making in GenAI-Driven XR Design Using the Hackathon Method
DOI:
https://doi.org/10.56198/z8rasz39Keywords:
XR, GenAI, HackathonAbstract
This iLEAD paper examines how hackathons can support the development of educators’ design competence in generative AI-supported XR environments, using a participatory design approach. Across three sessions, educators with varying backgrounds co-developed a VR bar simulation using genAI tools. The format enabled rapid skill development, tool literacy, and cross-disciplinary collaboration. Success depended on basic technical knowledge and team diversity. Beyond individual learning, the hackathons fostered a cross-institutional network for immersive learning across vocational, applied sciences, and academic education.Published
02-07-2026
Conference Proceedings Volume
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The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
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How to Cite
Educators’ Perspectives: Learning Through Making in GenAI-Driven XR Design Using the Hackathon Method . (2026). Immersive Learning Research - Practitioner, 1(1). https://doi.org/10.56198/z8rasz39