Technical Considerations for Designing and Implementing Immersive Learning Applications

Authors

  • Daphne Economou Serious Games at Westminster Research Group, School of Computer Science and Engineering, University of Westminster, London, UK
  • Anasol Peña-Rios BT Research Labs, Ipswich, UK
  • Markos Mentzelopoulos Serious Games at Westminster Research Group, School of Computer Science and Engineering, University of Westminster, London, UK
  • Timur Martinez-Mukimov School of Computer Science and Engineering, Westminster International University in Tashkent Tashkent, UZB
  • Jeff Ferguson XRLab, School of Computer Science and Engineering, University of Westminster, London, UK

Keywords:

Immersive Learning Application Design, Immersive Learning Development, Framework, Standards

Abstract

Immersive learning designers and developers constantly need help balancing pedagogical requirements, and user experience needs against available technical resources. A good framework, guidelines, and pipelines help ensure those requirements are met, facilitating the design and development process towards a more agile and faster process where pitfalls can be identified earlier.
The proposed workshop and panel will: (a) Initiate a discussion addressing the areas that require immediate consideration for the provision of a knowledge base to support the design and development of immersive learning applications to meet the pedagogical needs while facilitating a more agile and faster approach; (b) propose methodologies, technical considerations and best
practices to achieve this goal, and (c) facilitate teams building to work in this direction, extending iLRN available resources and collaboration opportunities.

References

Precedence Research. Immersive Technology Market Size, Trends, Growth, Report 2030. Online https://www.precedenceresearch.com/immersive-technology-market, last accessed 2023/03/29.

Think Market Intelligence. Virtual Reality In Education Sector Market Intelligence Report - Global Forecast 2023-2030. Online https://www.marketresearch.com/Think-Market-Intelligence-v4247/Virtual-Reality-Education-Sector-Intelligence-33344022/, last accessed /2023/03/29.

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Published

2023-06-17

How to Cite

Economou, D., Peña-Rios, A., Mentzelopoulos, M., Martinez-Mukimov, T., & Ferguson, J. (2023). Technical Considerations for Designing and Implementing Immersive Learning Applications. Immersive Learning Research - Practitioner, 1(1), 33–35. Retrieved from https://publications.immersivelrn.org/index.php/practitioner/article/view/101

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