Designing Narrative Games to Foster Empathy Toward Neurodivergent Persons: A Case Study of The Things Left Behind. Immersive Learning Research - Academic, [S. l.], v. 1, n. 1, 2026. DOI: 10.56198/. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/1219. Acesso em: 3 jul. 2026.