Cataloging the World Exhibition: A Living Survey of Physical World Representations in Videogames . Immersive Learning Research - Academic, [S. l.], v. 1, n. 1, 2026. DOI: 10.56198/. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/1161. Acesso em: 2 jul. 2026.