Demonstrating Replay for Highly Scalable and Cost-Effective User Research of Virtual Reality Learning Games. Immersive Learning Research - Academic, [S. l.], v. 1, n. 1, p. 44–50, 2025. DOI: 10.56198/54rfwf69. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/323. Acesso em: 24 jun. 2026.