Using the Uno card game as a Measurable Learning Task in a Collaborative Augmented and Mixed Reality Learning Space. Immersive Learning Research - Academic, [S. l.], v. 1, n. 2, p. 45, 2025. DOI: 10.56198/h5d47t93. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/555. Acesso em: 27 jun. 2026.