Drinking Games: Simulating Alcoholic Behavior Patterns in the ”Pubcrawler” Video Game. Immersive Learning Research - Academic, [S. l.], v. 1, n. 2, p. 317–324, 2025. DOI: 10.56198/xve6eq97. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/630. Acesso em: 24 jun. 2026.