Assessment for Learning and Gamification: Can Two Walk Together, Except They be Agreed?. Immersive Learning Research - Academic, [S. l.], v. 1, n. 2, p. 42–53, 2025. DOI: 10.56198/nw040t61. Disponível em: https://publications.immersivelrn.org/index.php/academic/article/view/582. Acesso em: 24 jun. 2026.