Work-in-Progress—Supporting Software Engineering Education through Immersive Learning
DOI:
https://doi.org/10.56198/Keywords:
immersive educational application, immersive learning (iL), immersive platform, mixed reality (MR), software engineering education (SEE), virtual reality (VR)Abstract
oftware Engineering Education (SEE) community has been looking for alternatives to improve teaching, since the study of Software Engineering (SE) currently involves the application of a lot of theory in the classroom and little application in scenarios that convey the reality of software development. In this sense, Immersive Learning emerges as a potential approach to support the improvement of learning outcomes in SE. Therefore, the goal of this work is to present Immersive Software Engineering Education (iSEE), in which a theoretical framework is proposed by the researchers to support the planning and development of immersive educational applications for SE, as well as a platform to encourage the use of these applications by the SEE community. An example of using the theoretical framework and a preliminary evaluation of a game to teach basic object-oriented concepts are also presented.
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The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
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