Work-in-Progress—Synapse VR: Catalyzing Collaboration Through Immersive Learning

Authors

  • Cat Flynn Southern New Hampshire University Manchester, United States
  • Seth Corrigan Southern New Hampshire University Manchester, United States
  • Faby Gagné Southern New Hampshire University Manchester, United States

DOI:

https://doi.org/10.56198/

Keywords:

constructionism, constructivism, cooperative learning, co-regulation, immersive learning, learning experience design, more knowledgeable other, self-regulation, virtual reality

Abstract

This work-in-progress paper describes a pilot of an immersive learning experience called Synapse VR in a biopsychology course on campus at Southern New Hampshire University with undergraduate students conducted in early 2020 by faculty and staff. Theories of cooperative learning and positive interdependence informed the team’s coordination of the VR app’s assessment framework and classroom delivery model to ensure learning design components promoting self-regulation and co-regulation of learning were accentuated. Synapse VR’s first classroom pilot generated a set of suggested learning experience design practices for educators seeking to implement immersive learning experiences in college classrooms.

Published

31-10-2025

How to Cite

Work-in-Progress—Synapse VR: Catalyzing Collaboration Through Immersive Learning. (2025). Immersive Learning Research - Academic, 1(1), 439-441. https://doi.org/10.56198/

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