A Taxonomy for Immersive Experience Design

Authors

  • J. J. Ruscella AccessVR Winchester, VA, USA
  • Mohammad F. Obeid Division of Applied Technology Shenandoah University Winchester, USA, VA

DOI:

https://doi.org/10.56198/

Keywords:

immersive learning, simulation, virtual reality

Abstract

Immersive technology platforms such as virtual reality (VR) are used by many to create experiences that allow for efficient training, visceral encounters, and faithful reproduction of places and times. This work investigates the various elements that contribute to the design of an effective immersive experience and proposes a taxonomy that establishes levels (ranks) for each of these elements.

Published

31-10-2025

Conference Proceedings Volume

Section

Conference Proceeedings

How to Cite

A Taxonomy for Immersive Experience Design. (2025). Immersive Learning Research - Academic, 1(1), 357-361. https://doi.org/10.56198/

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