Design considerations of an original serious game for training working memory in Down syndrome individuals
DOI:
https://doi.org/10.56198/Keywords:
serious games, Down syndrome, cognition, pedagogies, m-learning, mixed realityAbstract
It is a fact that people with Down syndrome (e.g. DS) have deficits related to verbal working memory [1]. Previous research proves that working can be improved through rehearsal training using computerized environments [2]. However, technology enhanced interventions on people with DS have not focused to verbal work memory alone. Studies have either combined evaluation with other cognitive functions or not at all [3, 4]. In this paper we describe a technology tool designed for specific verbal memory training of people with DS, called “Memorize- Image it!” and its design aspects as they have been evaluated by DS intervention facilitators.
Published
Conference Proceedings Volume
Section
License
The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
Contact: publications@immersivelrn.org