Work-in-Progress—Game Design Informed by Learning Progressions for Science Practices

Authors

  • Shari J. Metcalf Harvard University Cambridge, MA, USA
  • Amanda Sommi Harvard University Cambridge MA, USA
  • Sima Haddadin Harvard University Cambridge MA, USA
  • Jennifer Scianna University of Wisconsin Madison, WI, USA
  • David Gagnon University of Wisconsin Madison, WI USA

DOI:

https://doi.org/10.56198/

Keywords:

K12 education, science education, learning progressions, immersive design, game design

Abstract

Learning progressions allow researchers to describe key milestones along a pathway of thinking about a topic or practice that ranges from beginner to advanced. For learning related to science practices, some progressions can be abstracted from specific content; others are connected to specific science understandings. This research centers on the design of a middle school science game to support learning of science practices through simulated immersive experiences in which students engage in science practices of experimentation, modeling, and argumentation. This work-in-progress paper describes the application of current research on learning progressions to the design of the game interface and interactions for Aqualab, a game to teach middle school science practices related to aquatic ecosystems.

Published

26-10-2025

Conference Proceedings Volume

Section

Conference Proceeedings

Categories

How to Cite

Work-in-Progress—Game Design Informed by Learning Progressions for Science Practices. (2025). Immersive Learning Research - Academic, 1(1), 108-110. https://doi.org/10.56198/

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