A Virtual Reality Game To Identify Locations in the Lehigh River Watershed

Authors

  • Alec Bodzin Lehigh University, Bethlehem PA 18015, USA
  • Robson Araujo Junior Lehigh University, Bethlehem PA 18015, USA
  • David Anastasio Lehigh University, Bethlehem PA 18015, USA
  • Thomas Hammond Lehigh University, Bethlehem, 18015, USA
  • Scott Rutzmoser Lehigh University, Bethlehem, 18015, USA
  • Farah Vallera Lehigh University, Bethlehem, 18015, USA
  • Esther Lindstrom Lehigh University, Bethlehem, 18015, USA
  • Sara Kangas Lehigh University, Bethlehem, 18015, USA

DOI:

https://doi.org/10.56198/

Keywords:

Virtual Reality, Learning Game, Watershed, Immersion

Abstract

Immersive virtual reality (VR) is a learning technology that is emerging in secondary schools. We have designed and developed a prototype immersive VR learning game for urban students to learn about local features in the Lehigh River watershed in Pennsylvania, USA. We used a series of design principles to engage students who are unmotivated to learn in traditional classroom settings, students with disabilities and English learners. The VR game incorporates realism, immersion, and interactivity to promote learning. In the learning game, students must identify nine different locations in their watershed using geographic features. The initial prototype implementation resulted in high engagement, immersion, and a sense of flow.

Published

26-10-2025

How to Cite

A Virtual Reality Game To Identify Locations in the Lehigh River Watershed. (2025). Immersive Learning Research - Academic, 1(2), 153-155. https://doi.org/10.56198/

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