Using Virtual Reality for Implicit Learning
DOI:
https://doi.org/10.56198/Keywords:
Implicit learning, unlearning, virtual reality, body ownership, presence, place illusion, plausibility, clinical psychologyAbstract
Virtual Reality uniquely offers three illusions simultaneously: the illusion of being in the rendered place, the illusion that what is perceived to be happening there is really happing, and the illusion that the life-sized virtual body that apparently substitutes the body of the participant is their body. Needless to say, for any participant in a Virtual Reality experience these are not beliefs, but illusions, known to be false yet nevertheless profoundly influencing their physiology, attitudes, behaviour and even cognition both during the Virtual Reality exposure and also afterwards. We argue how these illusions are useful for implicit learning and unlearning, and give a number of examples.
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