Exploratory and Social Learning in 3D Virtual Worlds
DOI:
https://doi.org/10.56198/kd4yxd77Keywords:
Exploratory learning, Virtual worlds, Open Wonderland, Immersive learningAbstract
The internet offers many opportunities for students to pass the time these days. Social networks and online games are designed in a way that attracts young people and keeps them motivated for long periods of time. At the same time, today’s students find common school education more and more boring as it does not meet their expectations of highly stimulating multimedia input they are used to from their free time. As a logical consequence, educators have been asking themselves how they might be able to use the power of computer games and community platforms to deliver educational content. In recent years, some progress in the field of multi-user virtual worlds has been achieved. Virtual environments have successfully been used for learning languages, physics, and history. However, the creation of suitable learning environments is not an easy task and certainly exceeds the capabilities of an ordinary teacher. That is why we want to present in this poster an approach that allows anyone to easily create virtual learning environments without needing any programming skills at all.
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The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
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