Experiments with collaborative blended-reality laboratory technology for distance learners

Authors

  • Anasol PEÑA-RIOS Department of Computer Science, University of Essex, UK
  • Vic CALLAGHAN Department of Computer Science, University of Essex, UK
  • Michael GARDNER Department of Computer Science, University of Essex, UK
  • Mohammed J. ALHADDAD Faculty of Computing and Information Technology, King Abdulaziz University, KSA

DOI:

https://doi.org/10.56198/v9td0f30

Keywords:

Mixed reality, Blended reality, Virtual laboratory, xReality objects, Multi-user virtual environment (MUVE), Constructionism

Abstract

Traditionally laboratory work for distance learners has been limited to video recordings, simulations using software interfaces and other solutions that restrict the possibility of interaction with real equipment and collaboration with other learners. In previous work we proposed a different approach using mixed-reality to enable collaborative laboratory activities. This paper presents preliminary results on the user evaluation of our proposed conceptual model and architecture, thereby extending our previous progress towards the creation of a blended-reality distributed system for educational uses.

Published

15-09-2025

How to Cite

Experiments with collaborative blended-reality laboratory technology for distance learners. (2025). Immersive Learning Research - Academic, 1(2), 37-38. https://doi.org/10.56198/v9td0f30

Similar Articles

1-10 of 643

You may also start an advanced similarity search for this article.

Most read articles by the same author(s)

1 2 > >>