Designing a Virtual Reality Operating Room Learning Tool for Novice Healthcare Students
Keywords:
Virtual Reality, Simulation, Operating Room, Healthcare, Immersive Learning, User-Centered DesignAbstract
Many healthcare students report feeling underprepared for the operating room, often due to insufficient knowledge of its rules and
the roles of team members. To address this issue, a virtual reality operating room was developed specifically for novice healthcare students using a user-centered design approach. The virtual reality learning environment was created in collaboration with subject matter experts, following a structured design process and best practices tailored for virtual reality learning applications, grounded in the Cognitive Theory of Multimedia Learning. A structured usability study was conducted with 14 participants to assess their feeling of presence in the system, the system’s usability, and to collect qualitative feedback on their experience.
The results showed high levels of presence and good to excellent usability. Based on users’ feedback, iterative improvements were made to refine the system. Therefore, this virtual operating room can be a valuable tool for bridging the gap between theoretical classroom instruction and clinical practice with the aim of improving students’ readiness for their first operating room experience.
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