Perceived Empowerment and Empowering Behaviors with Augmented and Virtual Reality in Transdisciplinary Research
DOI:
https://doi.org/10.56198/xjvhes46Keywords:
Augmented Reality, Virtual Reality, Transdisciplinary Research, Participatory Methods, Individual EmpowermentAbstract
In transdisciplinary research, relevant stakeholders from science, government, society and economy work together to create innovative solutions to societal-relevant problems. One crucial part of transdisciplinary research is the utilization of participatory methods. Participation has the potential to empower people, a concept that encompasses on an individual level perceived empowerment and empowering behaviors amongst others. Due to the diverse context, stakeholders and outcome various participatory methods exist, including with and without the utilization of technology. AR and VR are more and more part of participatory methods in transdisciplinary research. This opens up the discussion what potential and challenges AR and VR as part of participatory methods in transdisciplinary research have regarding perceived empowerment and empowering behaviors. Results of a theoretical overview have shown that participatory methods with AR and VR may enhance perceived empowerment, particularly through participatory creation rather than just offering choices. However, challenges arise in utilizing results further in the transdisciplinary research process and addressing knowledge gaps. Regarding empowering behaviors, similar possibilities may arise since perceived empowerment and empowering behaviors are connected with each other. However, examples are limited. Based on the presented potential and challenges an exemplary implementation of a transdisciplinary research process supported by AR and VR is depicted. Future research empirically testing participatory methods with AR and VR will reveal their positive and negative impact.
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