Design and Development of XR-Based Data ProblemSolving Content for Sustainable Development in Education
Keywords:
Education for Sustainable Development (ESD), eXtended Reality (XR), Data Problem-Solving, ADDIE, Design and Development ResearchAbstract
The integration of education for sustainable development (ESD) into K-12 curriculum has become crucial in the global pursuit of a sustainable future. Education for climate change, one of the main ESD topics, needs to connect to student’s real life and authentic learning. The objective of this study was to suggest the creation and advancement of climate change educational material utilizing eXtended reality (XR). The material was intended to utilize digital twin data related to carbon emissions and portray the level of carbon neutrality across the map of South Korea. The ESD content was crafted following the fundamental stages of the ADDIE instructional design model. Furthermore, this study provided a model for the development process of XR-based ESD content and explored its educational effectiveness.
Published
Conference Proceedings Volume
Section
Categories
License
Copyright (c) 2024 The Immersive Learning Reseach Network

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The papers in this book comprise the proceedings of the meeting mentioned on the cover and title page. They reflect the authors' opinions and, in the interests of timely dissemination, are published as presented and without change. Their inclusion in this publication does not necessarily constitute endorsement by the editors or the Immersive Learning Research Network.
Contact: publications@immersivelrn.org