Spatial Audio Cues in an Immersive Virtual Reality STEM Escape Room Game: A Comparative Study

Authors

Keywords:

Virtual Reality, Escape Rooms, Escape Games, Serious Games, Game-based Learning, Gamification, STEM, Physics, Science Education, Spatial Sound, Audio Cues, Sound Navigation

Abstract

Spatial audio is an integral aspect of virtual reality (VR) experiences as it enhances sensory immersion. Serious games often face the problem of effective player guidance and progress without disrupting gameplay. This study presents the results of a mixed-methods comparative experimental study. A system with audio cues was tested (n=30) in a serious escape room game on a STEM subject in immersive VR. The breakout room game explored the physics of audio and sound. The introduction of audio cues improved object location and enhanced spatial auditory awareness, yet these benefits did not consistently extend to other aspects of the VR experience.

Published

21-02-2025

How to Cite

Spatial Audio Cues in an Immersive Virtual Reality STEM Escape Room Game: A Comparative Study. (2025). Immersive Learning Research - Academic, 1(1). https://publications.immersivelrn.org/index.php/academic/article/view/198

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