Bridging the Gap Between XR Developers and Educators: Introduction of the PAX Developing Environment

Authors

  • Celina Khongklad Leibniz Universität Hannover, Hannover, Germany
  • Marc Krüger FH Münster, Münster, Germany
  • Sander Winters Enversed Studios, Eindhoven, Netherlands

DOI:

https://doi.org/10.56198/

Keywords:

XR Learning Apps, Design-Based Research, App Developing Environment

Abstract

The article argues that the didactic quality of XR learning applications needs to be improved. It introduces the PAX Developing Environment, developed through design-based research, as a framework to support collaboration between XR developers and educators and to enhance the quality of XR-based learning experiences, while also highlighting the need for further development and research.

Published

02-07-2026

How to Cite

Bridging the Gap Between XR Developers and Educators: Introduction of the PAX Developing Environment. (2026). Immersive Learning Research - Academic, 1(1). https://doi.org/10.56198/

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