Work-in-progress—Gamifying the process of Learning Sign Language in VR
DOI:
https://doi.org/10.56198/Keywords:
Immersive learning, Adult learning, Serious games, Game-based learning, Video learning, British Sign LanguageAbstract
This study recognizes the need for providing a tool to facilitate learning British Sign Language (BSL). Virtual reality coupled with gamification holds exciting prospects to accommodate this need. This paper presents a work-in-progress study that focuses on evaluating the impact of combining scaffolded instruction with gamification to design a 3D interactive game to support learning the BSL alphabet. The paper outlines the project motivations, its aims and objectives, the proposed research methodology, and the expected contributions to knowledge.
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