A Mixed Reality Teaching Course for Formal Higher Education

Authors

  • Benedikt Hensen Chair of Computer Science 5 RWTH Aachen University Aachen, Germany
  • Ralf Klamma Chair of Computer Science 5 RWTH Aachen University Aachen, Germany

DOI:

https://doi.org/10.56198/

Keywords:

Mixed reality, Augmented reality, Education, Curriculum, Workplace training

Abstract

The advancements of mixed reality technologies enable a productive application of mixed reality in various fields. This increases the demand for skilled mixed reality developers. Current curricula do not offer dedicated mixed reality courses in higher education that provide the necessary competences. We demonstrate a lab course for mixed reality software engineering in a bachelor program at a technical university with its learning goals and the identified skills to support future mixed reality computer scientists. The course was conducted five times over two and a half years with a total of 38 students. In all instances, the same open-source software project was used as a boundary object to train agile software engineering, mixed reality development competences, and presentation skills. As the course teaches state-of-the-art agile workflows, its aim is to prepare students for scientific projects, a bachelor thesis and industry training scenarios in mixed reality.

Published

04-12-2025

How to Cite

A Mixed Reality Teaching Course for Formal Higher Education. (2025). Immersive Learning Research - Academic, 1(1), 250-254. https://doi.org/10.56198/

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