Digitally Restoring Artefacts Using 3D Modelling Techniques for Immersive Learning Opportunities

Authors

  • Sharon Pisani School of Computer Science University of St Andrews St Andrews, UK
  • Alan Miller School of Computer Science University of St Andrews St Andrews, UK
  • Mark Hall Perth Museum and Art Gallery Culture Perth and Kinross Perth, UK

DOI:

https://doi.org/10.56198/

Keywords:

Digitisation, 3D modelling, Immersive learning, Virtual reality, Digital heritage

Abstract

Digital heritage projects are an important tool in safeguarding cultural heritage and making it available to future generations. The work presented here synthesises 3D modelling techniques with the process of digitising artefacts. New digital reconstructions can be created based on authentic data. These are then implemented in various immersive learning opportunities, such as interactive activities and engaging virtual worlds. This is applied to the restoration of two Pictish symbol stones used in an online colour configurator tool and a virtual environment.

Published

03-12-2025

How to Cite

Digitally Restoring Artefacts Using 3D Modelling Techniques for Immersive Learning Opportunities. (2025). Immersive Learning Research - Academic, 1(1), 149-156. https://doi.org/10.56198/

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